package x_yeyue.obj;

import x_yeyue.GameWin;

import java.awt.*;

public class WaringObj extends GameObj{
    public WaringObj() {
    }

    public WaringObj(int x, int y) {
        super(x, y);
    }

    public WaringObj(Image img, int width, int height, int x, int y, double speed, GameWin frame) {
        super(img, width, height, x, y, speed, frame);
    }

    @Override
    public void paintSelf(Graphics g) {
        super.paintSelf(g);
    }
}
